black ops 2

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Infinitii
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Re: black ops 2

Post by Infinitii »

That's if they get it though, right? The MW3 division will still exist though I'm guessing
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Re: black ops 2

Post by Firetrap900 »

yes id say that would be the way of it.

members will have the opertunity to cross over and still be in this division aswell.

depending on how active this division (mw3) bes at that time and how it remains to be active will determine its life there on
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Re: black ops 2

Post by Barcode »

You will be required to "sign up" basically say you are interested. If you don't by the closing time you will need to apply for it however if you are in MW3 already you will most likely get in.

This will also allow new players to sign up without an application.
We will do all of this before release so that we have an idea of the likely number of players.
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Re: black ops 2

Post by rusharky »

Thanks for the clarification barcode and firetrap
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Re: black ops 2

Post by horne96 »

its half an hour but you wont be disappointed http://www.youtube.com/watch?v=gu0Iu6AsaOg
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Re: black ops 2

Post by Infinitii »

horne96 wrote:its half an hour but you wont be disappointed http://www.youtube.com/watch?v=gu0Iu6AsaOg
Awesome find man, pretty cool stuff in there, like that see-through-walls killstreak xD "campers beware"
Proof that zombies will have MULTIPLE GAME MODES!!!!!
http://www.youtube.com/watch?v=LnCfkpgC ... re=related" onclick="window.open(this.href);return false;
I only watched the interview, didn't really hear the commentator talking xD
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Re: black ops 2

Post by whys0seri0us44 »

this should be really fun!
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Re: black ops 2

Post by Infinitii »

More on zombies guys enjoy :)
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Re: black ops 2

Post by Infinitii »

Hell yeah some gameplay

It confirms the rumours of a killstreak/scope that can see through walls
Possible hint on Treyarchs way of tackling quickscoping? Having a charge timer when you look down a scope. This may just be for this type of sniper/scope tho.
Woo controllable vehicles.

However I wasn't impressed by some of the effects (e.g. expolosions, possible because it is still pre-release.
The guns look rather boring and unimaginative.
Sounds of the guns aren't impressive.

The environment reminds me of Halo 3 ODST.
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Re: black ops 2

Post by rusharky »

looks sick!
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Re: black ops 2

Post by Infinitii »

This is very interesting.

http://www.incgamers.com/2012/06/black- ... -elements/" onclick="window.open(this.href);return false;

The point they're trying to make for the lazy folk that don't want to read it ( :xD: ) is that Blops2 is gonna have a strategic kind of non-linear mission added to it, called strike force. Apparently, if you fail it doesn't matter, but if you do, the story may change according to them.

It sounds very fun and it's nice that they're spending time improving the campaign as the Blops1 campaign sucked
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Re: black ops 2

Post by xsoljakid1995x »

gunna pre-order 2 copies when i get paid
one for me and one for a good friend of mine because he's in a tight situation at the moment
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Re: black ops 2

Post by Infinitii »

I'm not gonna pre order it because I wanna wait a bit since halo 4 looks really good too
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Re: black ops 2

Post by Infinitii »

Been a while since this has been updated, so here's a load of info that might make you guys happy
:hurr:
CUSTOM CLASSES-
No more set slots.
10 Allocation points to customize.
Example: Two primary weapons but maybe less perks or equipment OR
1 Primary weapon and no other weapon but more perks and/or equipment/
Maybe you can even just use a knife!

This sounds quite good but IDK if it'll work due to the ease of picking up other people's weapons.

ZOMBIES
This does have almost the same info as the previous vid I posted, but it has details on a possible new map for zombies
The point is, maybe the maps are gonna be more "open world" unlike the BLOPS zombies maps where there aren't many different places you can go to.
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Re: black ops 2

Post by Firetrap900 »

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