Mappack HoR 2.0

Everything about custom maps for Republic Commando!

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Cla¥maN™
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Joined: Thu Apr 07, 2011 12:18 am

Mappack HoR 2.0

Post by Cla¥maN™ »

I present you Mappack HoR 2.0 in video, and the link to download, by hoping that you will appreciate and that you will play on our maps.









Hidden content:
Names of our 52 Maps

CTF_HoR-AssaultShip
CTF_HoR-Atrium
CTF_HoR-Avant-post
CTF_HoR-Bespin
CTF_HoR-Bridge
CTF_HoR-Bunker
CTF_HoR-Cave
CTF_HoR-Citadelle
CTF_HoR-DangerousLave
CTF_HoR-Depot
CTF_HoR-Desert
CTF_HoR-Destroyer
CTF_HoR-Endor
CTF_HoR-Engine
CTF_HoR-Forest
CTF_HoR-GardShip
CTF_HoR-Holo
CTF_HoR-HoloArea
CTF_HoR-Hologram
CTF_HoR-Holospace
CTF_HoR-JumpCrash
CTF_HoR-Jungle
CTF_HoR-Kashyyyk
CTF_HoR-Lavafield
CTF_HoR-Machine
CTF_HoR-Offensive
CTF_HoR-Passage
CTF_HoR-Piege
CTF_HoR-Puit
CTF_HoR-Restricted
CTF_HoR-Rewol
CTF_HoR-Scene
CTF_HoR-SecretTemple
CTF_HoR-Seul
CTF_HoR-Stellaire
CTF_HoR-Suprem
CTF_HoR-Temple
CTF_HoR-Trush
CTF_HoR-TubeArena
CTF_HoR-WaterArena
CTF_HoR-Zone


DM_HoR-1vs1Area
DM_HoR-Jardin
DM_HoR-Croiseur
DM_HoR-Downfall
DM_HoR-Swim
DM_HoR-ThePit


HoR-Couloire
HoR_Noob-land
HoR_Vide
HoR_WarpZone
HoR-Noob-land


Link to download : http://www.sendspace.com/file/m3v3zz" onclick="window.open(this.href);return false;
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Vash
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Re: Mappack HoR 2.0

Post by Vash »

Hey there and thanks for your interesting map pack. Would you guys allow us to probably put some of your interesting maps into the next TeamXtreme WarPack?

The only change on it would be the WarPack-logo added on the maps. (Your own logos aren't getting removed!)
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1eShit
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Re: Mappack HoR 2.0

Post by 1eShit »

Nice work dude!
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Cla¥maN™
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Re: Mappack HoR 2.0

Post by Cla¥maN™ »

Thanks, you can use our maps and change the Logo for the WarPack.

I wanted to know if it possible to put our map on the Tx panel to set her on the Ip?
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Pacio
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Re: Mappack HoR 2.0

Post by Pacio »

Thanks for putting it here! Would be nice to see some of these maps in the Warpack!
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D2Ghost
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Re: Mappack HoR 2.0

Post by D2Ghost »

It would be a great pleasure for us , our only wanted is to broadcast our maps ! :up:
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Re: Mappack HoR 2.0

Post by Penguin »

Some feedback.

Limit the amount of weapons in spawn, on many maps there are like 3 sniper, 3 acp and 3 nades in spawn, that ruins the play completely.

Don't put ACP at choke points, that's self explanatory.

Reduce the time it takes to travel across maps, and the amount of annoying sharp turns.

Also, a lot of the maps have serious bump-mapping problems

http://imgur.com/nxkKW" onclick="window.open(this.href);return false;

And one has a really shitty performance issue:

http://imgur.com/mLbK3" onclick="window.open(this.href);return false;
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Re: Mappack HoR 2.0

Post by Barcode »

To add to penguins comment your maps alot of the time have one exit from the base, meaning the team that has best players will win always, tactics will be harder to deploy.
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Vash
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Re: Mappack HoR 2.0

Post by Vash »

Penguin wrote:And one has a really shitty performance issue:

http://imgur.com/mLbK3" onclick="window.open(this.href);return false;
2 FPS with a GTX 480. That's crazy.
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DC.LegenD
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Re: Mappack HoR 2.0

Post by DC.LegenD »

Cla¥maN™ wrote: I wanted to know if it possible to put our map on the Tx panel to set her on the Ip?
The maps which will be incorporated into the next Warpack will of course appear in the panel's list. :up:

Good job guys it's always great to see mapping activity :)!
Click for watching:
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ScarV
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Re: Mappack HoR 2.0

Post by ScarV »

Very nice maps. :up:
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frazscotland
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Re: Mappack HoR 2.0

Post by frazscotland »

Good to see more HOR maps made, And there must be many now to pik from.
Ill dload and see . I liked a few of the maps in the 1.5 pak also, Ill make list of all the maps. :wink:
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