New/reworked maps

Everything about custom maps for Republic Commando!

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Ironhide
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New/reworked maps

Post by Ironhide »

It took a while because I didnt have much time, but I can finally post some new maps again (although some of them are older and I just reworked them). :)

Tell me what you think about them please.

• Bar
This map was made by Chillout some years ago, but it was not supposed to be used in matches, he just made a fun map. I changed it a lot now, maybe it will work for CTF matches now.
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• CallDown
Not sure who exactly made this map, or when, but I liked the layout so I reworked it entirely. It looked awful before.
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• Complex
The Republic base is from Engineship and the trando base from Engine, but the rest of the map is entirely new.
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• DesertCity
This map was mainly made for Storms CS mod, we already played a few matches on it. In my opinion, its pretty much perfect for this game mod. It is neither too big nor too small, you can actually open/close all the dors and go into every building. However, sometimes there are little tricks to enter a room or doors that can only be opened from the inside (in that case there is another way into the room as well, no possibility to hide permanently).
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Video is kinda old, lot of things changed later.

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• ElecFields
Didnt finish the map yet, doesnt look as good as it probably will later.
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• Idoma
I made this map a while ago but it didnt work due to a few bugs, I tried to fix them now and adjusted some other things. I dont think the old map was ever played because it didnt work properly.
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• Iron (isnt this a great name for a map?)
Very simple arena map, I like such maps, hence the name. :)
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• MAEngine
An old ModernArtz map, we used to play it sometimes back then. Its kinda fun, maybe useful for CS matches.
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• Rampant
This map is completely new, not so sure how to describe it, just take a look at it.
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• StamperHDRefresh
Stamper with decent textures and equal bases.
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DC.LegenD
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Re: New/reworked maps

Post by DC.LegenD »

That's great! Idoma looks to be very well done :)

Also I played a bit on the TX public server with CS mod and it's a good one :)
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Zafiro
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Re: New/reworked maps

Post by Zafiro »

Awesome work Iron, I really appreciate the time and efford you spend working on this game! Looking forward to play these maps!
Last edited by Zafiro on Tue Aug 06, 2013 12:11 am, edited 1 time in total.
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Penguin
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Re: New/reworked maps

Post by Penguin »

Bad player, good maps :wink:
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Vash
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Re: New/reworked maps

Post by Vash »

Great job! Looking forward to play a few matches on them. :up:
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Re: New/reworked maps

Post by frazscotland »

Good improvements on the look of "BAR" but maybe it could have a small tunnel system underground to improve the routes as the main thoroughfare will be a "campin ground"
"CALLDOWN" i think was an old MA map which was grey ? but defo looks improved now.
"DESERT CITY" is a nice map and am sure you could make many variants of that.
"ELECFIELDS" nice 1
"RAMPANT" looks a good winner a multilevel arena type.
"STAMPER" rework looks brighter and more modern.
Good work all in all :up: :cool:
Ironhide
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Re: New/reworked maps

Post by Ironhide »

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NoLuck/NoSkill
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Re: New/reworked maps

Post by NoLuck/NoSkill »

Really epic!!!

I always wanted to play this map, is it still wip or did you finished it?
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Re: New/reworked maps

Post by Numb »

Wtf, that's insane! Who made the models? Impressive stuff. :)
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Ironhide
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Re: New/reworked maps

Post by Ironhide »

Numb wrote:Wtf, that's insane! Who made the models? Impressive stuff. :)
Some of them are from UT mods, others are made by me.

@Noluck: Yes the map should be finished and working now. Can get it with the WP udpater. :)
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krauser
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Re: New/reworked maps

Post by krauser »

Really nice ones, Iron! :D
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