I will start with just quoting the changes on the original maps which have been made yet, to have clear overview.
Engine:
•Replaced AA with a pistol
•Deleted all EC nades
•Deleted the rocket
•Added 2 more nades for each team
•Deleted one trando spawn at the rocket (reason: to close to the republic base)
•Fixed the stuck ath the republic ACP and Blaster place
•Removed 2 glitches in trando base
•Removed one glitch at the republic sniper
•Added a republic blaster in the trandoshan base and a tradoshan repeater in the republic base
Lockdown:
•Removed AA
•Removed Concussion
•Removed Heavy Repeater
•Replaced EC nades with Thermal nades
•Added ammo of each blaster once in the middle
•Added a republic blaster in the trandoshan base and a tradoshan repeater in the republic base
•Removed two glitches in both bases
•Removed two glitches in the middle
•Removed the hiding places in the walls
Arena A17:
•Added a republic blaster in the trandoshan base and a tradoshan repeater in the republic base
•Removed AA
•Removed Heavy Repeater
•Removed EC nades
•Placed 1 more bacta for trandoshan (so far, rep had 1 more, now they've the same number of bacta tanks)
•Added a republic blaster in the trandoshan base and a tradoshan repeater in the republic base
Arena G9:
•Replaced the rocket with a 2nd sniper
•Removed EC nades
•Removed Sonic nades
•Removed concussions
•Added a republic blaster in the trandoshan base and a tradoshan repeater in the republic base
Garrison:
• Corrected the Shotgun bug which wasn't respawning in red base.
• Replaced the Anti-armor with Termal Detonators in each base.
• Added a Blaster in the Red base.
• Replaced the Heavy Repeater in the middle with a Sniper.
• Replaced the Concussions with Bowcasters in each base.
• Removed all the EC nades & Sonic nades.