rrp_warfare [preview]

Everything about custom maps for Republic Commando!

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TheSold3y
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Re: rrp_warfare [preview]

Post by TheSold3y »

By the way, the optimal brithness is 5,
For every map in Republic Commando.
If you play with 8 the athmophere will be lost.
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icepwn
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Re: rrp_warfare [preview]

Post by icepwn »

Soldy' wrote:By the way, the optimal brithness is 5,
For every map in Republic Commando.
If you play with 8 the athmophere will be lost.
Or you could stop using shitty lighting that lights the whole map, and add some real lighting from a source.

No-flame against the map even though you could make it brighter.
Engine? I belive its alot brighter than your current map.

Im not flaming, i just hate to see lightin that is set to the whole map, instead of making a sexy lighting that adds up. Sorry if you find this offensive, you wont lose the "atmosphere" if you make the map brighter.

Its ok to have a little light that effects the whole map but really LITTLE, just to avoid that places arn't black.
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SAMO
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Re: rrp_warfare [preview]

Post by SAMO »

icepwn wrote:
Soldy' wrote:By the way, the optimal brithness is 5,
For every map in Republic Commando.
If you play with 8 the athmophere will be lost.
Or you could stop using shitty lighting that lights the whole map, and add some real lighting from a source.

No-flame against the map even though you could make it brighter.
Engine? I belive its alot brighter than your current map.

Im not flaming, i just hate to see lightin that is set to the whole map, instead of making a sexy lighting that adds up. Sorry if you find this offensive, you wont lose the "atmosphere" if you make the map brighter.

Its ok to have a little light that effects the whole map but really LITTLE, just to avoid that places arn't black.
Couldn't say it better :-)
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TheSold3y
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Re: rrp_warfare [preview]

Post by TheSold3y »

Samohtui wrote:
icepwn wrote:
Soldy' wrote:By the way, the optimal brithness is 5,
For every map in Republic Commando.
If you play with 8 the athmophere will be lost.
Or you could stop using shitty lighting that lights the whole map, and add some real lighting from a source.

No-flame against the map even though you could make it brighter.
Engine? I belive its alot brighter than your current map.

Im not flaming, i just hate to see lightin that is set to the whole map, instead of making a sexy lighting that adds up. Sorry if you find this offensive, you wont lose the "atmosphere" if you make the map brighter.

Its ok to have a little light that effects the whole map but really LITTLE, just to avoid that places arn't black.
Couldn't say it better :-)
Becuase you got no idea about mapping :-)
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Shanks
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Re: rrp_warfare [preview]

Post by Shanks »

but icepwn knows how to map and it´s a matter of fact that he´s one of the more experienced mappers around here so i would listen to his advice...
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Re: rrp_warfare [preview]

Post by TheSold3y »

Shanks wrote:but icepwn knows how to map and it´s a matter of fact that he´s one of the more experienced mappers around here so i would listen to his advice...
I do...
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SAMO
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Re: rrp_warfare [preview]

Post by SAMO »

Soldy' wrote:


Becuase you got no idea about mapping :-)
It's not because you are a "mapper" that you know whats a good map more than me ... Puting light and statics meshes isn't everythings, I saw mappers saying " My maps is exellent, it will be very fun" and finally, map sucks like hell, because there is no constructive stuffs and they wasn't made logically ... Exemple : The map "Anger"
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Re: rrp_warfare [preview]

Post by Dementia »

i like the map Anger :p
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Re: rrp_warfare [preview]

Post by DC-17 »

Could we "lower the tone" a bit? I mean yeah okay you are not fighting or insulting eachother but the conversation is quite rash... Please all make an effort to be constructive but in a good atmosphere, Ty.
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icepwn
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Re: rrp_warfare [preview]

Post by icepwn »

Dc-17 wrote:Could we "lower the tone" a bit? I mean yeah okay you are not fighting or insulting eachother but the conversation is quite rash... Please all make an effort to be constructive but in a good atmosphere, Ty.
Aggreed. But my post wasn't meant to be insulitng. (If you think so).
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SAMO
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Re: rrp_warfare [preview]

Post by SAMO »

Dementia wrote:i like the map Anger :p

Would you like this map if you had to play it in CTF ?
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Ironhide
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Re: rrp_warfare [preview]

Post by Ironhide »

Stop arguing about Anger. This topic is about another map, you'd better post topic related content.
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TheSold3y
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Re: rrp_warfare [preview]

Post by TheSold3y »

Got it Iron. :)

btw icepwn(srscat) helped me to fiy lightning looks a bit better now :)
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Re: rrp_warfare [preview]

Post by Acer »

Hey guys why don't you try to create a new CTF map?
Something like Engine with vents, where you can hide and so on.
That would be a revolutionary change. Most ppl are tired to play ctf on the same maps lile engine, lockdown and kachiro.
Something new, that would be great!
Btw I really like your maps Soldy and Icepwn keep on doing that nice job. :up:
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Re: rrp_warfare [preview]

Post by TheSold3y »

Tahts what i want to do with the new map...^^
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