CTF_HORROR. BETA. 90%.

Everything about custom maps for Republic Commando!

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Almy
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Re: CTF_HORROR. BETA. 90%.

Post by Almy »

soo much lights :s it will be a lag map xD
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dannyburnley
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Re: CTF_HORROR. BETA. 90%.

Post by dannyburnley »

Shanks wrote:what did you do there???

Made it look very pritty , but also F***ed up , >uberly< no wonder it lags-->> all u need is one light with the brightness as "250" or higher but not too high ,you can test what you need using the real time editor the one 2 along from the texture view port (above the viewport)and all you need is to make the radius bigger so it spreads out! three lights light up battleground my biggest map and one of the biggest in the game!

Also for small areas use little lights that are default added but change the brightness down!

EXAMPLE!:

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