ProMod BETA v1.0 - Feedback

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FLAESHER
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Re: ProMod BETA v1.0 - Feedback

Post by FLAESHER »

the blaster has his normal damage ?

but all guys which were good with the blaster need now at least twice or more shots as usually

:nutty:
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Shanks
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Re: ProMod BETA v1.0 - Feedback

Post by Shanks »

the pistol is as already said a little bit overpowered but the rest is truely awesome. i love the new sniper crosshair and the new blaster crosshair is great aswell. they look like the ones i used in UT2004. the new maps are very good aswell. could it be possible that you gave the bowcaster more power? cause it seems way easier to kill with it. anyway very good job guys! :up:
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Re: ProMod BETA v1.0 - Feedback

Post by Numb »

FLAESHER wrote:the blaster has his normal damage ?

but all guys which were good with the blaster need now at least twice or more shots as usually

:nutty:
I don't have this problem at all. Just get used to it.
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Žarbon
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Re: ProMod BETA v1.0 - Feedback

Post by Žarbon »

FLAESHER wrote:the blaster has his normal damage ?

but all guys which were good with the blaster need now at least twice or more shots as usually

:nutty:

I AM WITH FLAESHER!

I have the same opinion!

I don't use the Blaster or Snip. With Snip i need 3-4 shots to kill the enemy. I experienced how an enemy didn't want die when i shot him twice with snip without break so that the enemy's shield can't load!

Look what i did today: Only Pistole 44:0

Using Snip and Blaster is nonsense.

25:0

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30:0

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44:0

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There were btw more enemys but they left slowly...
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[22:04] ]-TX-[•AquaZ{ZeSgt}: Du brauchst kein teamwork.
[22:04] ]-TX-[•AquaZ{ZeSgt}: Du brauchst ne shotty und ne dunkle ecke.
[22:04] ]-TX-[•AquaZ{ZeSgt}: Das ist alles.
Acer
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Re: ProMod BETA v1.0 - Feedback

Post by Acer »

I think Promod just owns.

The only thing that I don't like is that the pistol is too overpowered and it takes to long for change map.
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FLAESHER
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Re: ProMod BETA v1.0 - Feedback

Post by FLAESHER »

ye zarbon is right blaster and sniper are not needed anymore
it just takes too much time to blast or snipe enemies !!!

so all are just running around with the pistol :censored:


but the other things are nearly perfect
gj guys :up: :up:
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Acer
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Re: ProMod BETA v1.0 - Feedback

Post by Acer »

Guys, Storm said already that he will fix the pistol dmg.
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Vash
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Re: ProMod BETA v1.0 - Feedback

Post by Vash »

No worries, 1.1 is coming!
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frazscotland
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Re: ProMod BETA v1.0 - Feedback

Post by frazscotland »

YE wen u see nu improvd 1.1 you will cry at its beauty !! :up:
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FLAESHER
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Re: ProMod BETA v1.0 - Feedback

Post by FLAESHER »

i hope so :P

btw maybe the blaster is shooting slowlier ? just a question cause it feels like it takes hours to shoot your magazine empty


GL with 1.1
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Re: ProMod BETA v1.0 - Feedback

Post by TheSold3y »

1.1 will contain a new map :-)
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Raksha
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Re: ProMod BETA v1.0 - Feedback

Post by Raksha »

FLAESHER wrote:i hope so :P

btw maybe the blaster is shooting slowlier ? just a question cause it feels like it takes hours to shoot your magazine empty
GL with 1.1
I think it's becuase of the crosshair. It's a bit bigger than the old one so it's harder to aim on the head. But after a few matches you get used to it and all works fine again.
It takes hours to shoot the magazine empty because its a bigger one.^^ You now have 100 bullets i think.
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FLAESHER
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Re: ProMod BETA v1.0 - Feedback

Post by FLAESHER »

ah ok ^^ than it is ok :P
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Re: ProMod BETA v1.0 - Feedback

Post by Hate »

60*
(«7DS»)Hate™
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S.T.O.R.M.
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Re: ProMod BETA v1.0 - Feedback

Post by S.T.O.R.M. »

Yes, bowcaster has 20-30% more damage. Blaster has the same damage as before but aim error is set to 0 instead of 15. In the next version it will be 15 again. Additionally I'm going to decrease the pistol damage (30% less damage).
Concerning the sniper: Although sniper (zoomed or not zoomed) only takes 3-4 bars away you can kill the enemy with 2 sniper shots as usual because the shield isn't active anymore. With this system we want to prevent these zoomshots and then quickly switching to blaster shit...
-=INSTA-GOD=-
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