WarPack 6

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Ironhide
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WarPack 6

Post by Ironhide »

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First of all I am sorry that we will probably release another WP that soon and that you have to download it again, but this time we will test it more and probably remove all bugs from the beginning (open beta will also be released before the final version). Furthermore it is definitely worth to download it again!

However, this one will surely change the way you know RepCom, because we did not only include maps now, but also a lot of new stuff.
Here is a first trailer:
This will be changed:
-> ATF can now be set with a script and is playable on all CTF maps, so we could remove many ATF maps and saved a lot of MB (faster download)
-> HD textures and static meshes for retail maps (A17, Engine for example)
->Advanced lighting on retail maps
-> New teams possible (Rep vs Rep - but can also be set to Rep vs Trando)
-> HD team skins
-> HD weapon skins
-> Smoke nade included
-> Instagib can be set ingame as admin
-> Death counter for CTF and TD matches

Stay tuned for more (currently trying to enable more than just "30 kills"-killstreaks). :)
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Re: WarPack 6

Post by Skcorn »

You guys have too much time...............................I simply have to say that this is A_W_E_S_O_M_E, too bad LucasArts doesn`t care anymore, they should give you credits xD.
Even if Warpack 600, I would dowload it and the people who care too !
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Re: WarPack 6

Post by TheSold3y »

HD Static Meshes & Textures looking good. But the lightning i sjust fail. Republic Commando had already great lightning effects (Thanks to Unreal Engine). Just leave the lightning like it is because it looks crappy like a failed MOD map. Way to overlightedd in some area where the lightning shouldn't be. But the other mods are really good. Especially the new Static Meshes. :)
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Re: WarPack 6

Post by Shape »

Despite the fact that you just released WP 5.1 and I think it sucks to release it so quick, if you know there's a new mappack coming soon, I really love the new ideas you have!
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Re: WarPack 6

Post by Penguin »

I think the new lighting is great and actually Ironhide had to redo it because the old lighting had compatibility issues with the new textures.
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Re: WarPack 6

Post by DC.LegenD »

Shape wrote:Despite the fact that you just released WP 5.1 and I think it sucks to release it so quick, if you know there's a new mappack coming soon, I really love the new ideas you have!
Most of guys wont dl it :(.. but it looks to be cool though

We should also add maps again :)
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Re: WarPack 6

Post by Penguin »

DC.LegenD wrote:
Shape wrote:Despite the fact that you just released WP 5.1 and I think it sucks to release it so quick, if you know there's a new mappack coming soon, I really love the new ideas you have!
Most of guys wont dl it :(.. but it looks to be cool though

We should also add maps again :)
Nearly all on my xfire can join 1337, so they all DL it xD.

NG + Ragequitters + HOR etc all have it
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Re: WarPack 6

Post by Aytsef »

ye rly cool but after this I would slow down a little cos I dont want to dload a new wp every week as well
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Re: WarPack 6

Post by GeniuZ »

Aytsef wrote:ye rly cool but after this I would slow down a little cos I dont want to dload a new wp every week as well
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Re: WarPack 6

Post by Crimson »

Seriously, whoever doesn't download it is just plain stupid. Why would you say no to free, good content?

Guys this will probably not be released this soon. A lot more work has to be put into it. But yeah a public beta would be very beneficial to the project! :)
Last edited by Crimson on Fri Jul 15, 2011 12:27 pm, edited 1 time in total.
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Re: WarPack 6

Post by DC.LegenD »

Penguin wrote:
DC.LegenD wrote:
Shape wrote:Despite the fact that you just released WP 5.1 and I think it sucks to release it so quick, if you know there's a new mappack coming soon, I really love the new ideas you have!
Most of guys wont dl it :(.. but it looks to be cool though

We should also add maps again :)
Nearly all on my xfire can join 1337, so they all DL it xD.

NG + Ragequitters + HOR etc all have it

and most of them are now bored of dling 30 000 updates :up:

Iron you should wait a bit before release it, be sure that every bugs are fixed, I've some to tell you on some maps if you want..
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Re: WarPack 6

Post by Ironhide »

GeniuZ wrote:
Aytsef wrote:ye rly cool but after this I would slow down a little cos I dont want to dload a new wp every week as well
Yeah, that's why we'll introduce it as beta first and play it with some voluntary helpers, so we will probably not have to release an update. :)
I've some to tell you on some maps if you want..
-> http://www.tx-gaming.net/forums/viewtop ... 28&t=10402
and most of them are now bored of dling 30 000 updates
I can understand that, but when you see those changes in the list above, I think it is a huge step this time and worth do be downloaded + the setup will be smaller.
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Re: WarPack 6

Post by Lionheart »

epic. Hit me up for tests.
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Re: WarPack 6

Post by 1eShit »

Lionheart wrote:epic. Hit me up for tests.
Awesome work. You shouldn't excuse for a new WP, that's just awesome :)
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Re: WarPack 6

Post by Pacio »

So much HD stuff... I see lag in my WarPack future lol.
It will take more than 1 hour for me to download it, probably more than everyone else here, but I think it's ok since it will surely be a nice work as it has been so far.
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