Presenting the WarPack 7 Weapons

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Crimson
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Re: Presenting the WarPack 7 Weapons

Post by Crimson »

Penguin wrote:
Crimson wrote:Yeah a stun grenade which forces the player in walk mode. Should theoretically not be too hard to code.
No that's gay on a game that plays like RepCom/Unreal
Just as gay as spamming. It limits the enemy movement. In my opinion its better than flash though...
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Penguin
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Re: Presenting the WarPack 7 Weapons

Post by Penguin »

True.
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Most BS you read all day^
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Re: Presenting the WarPack 7 Weapons

Post by frazscotland »

To keep penguin and crim happy IRON make a "gay stun " nade ! :hurr:
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Revenge
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Re: Presenting the WarPack 7 Weapons

Post by Revenge »

Looks really interesting. :up:
Penguin wrote:
Crimson wrote:Yeah a stun grenade which forces the player in walk mode. Should theoretically not be too hard to code.
No that's gay on a game that plays like RepCom/Unreal
Exactly "stun nade - termal nade" combo would be op.
Crimson
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Re: Presenting the WarPack 7 Weapons

Post by Crimson »

Was just throwing out ideas. To counter the insane combo of stun + 2 thermal you just limit the thermal to 1 when spawning.
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Atti.
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Re: Presenting the WarPack 7 Weapons

Post by Atti. »

Awesome! :shocked:
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Re: Presenting the WarPack 7 Weapons

Post by Numb »

Looks very interesting, Ironhide! Great work. Liking the skins too. :)
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