UV Mapping
Moderators: Sanchez, RepCom Modding
UV Mapping
Anyone who's ever modded in republic commando. Are the any UV maps n the characters?
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Re: UV Mapping
Why don't you make one topic with all of your questions listed. People can then answer the questions they know and other the ones they don't also it would also look nicer and be easier to read everything. Secondly it would save me looking at loads of topics I don't need to.
]-TX-[Jay{OmLCpl}: french people are bad at invading things, imagine how embarrassing it would be to have them invade your bum?
"The difference between a successful person and others is not a lack of strength, or knowledge, but rather a lack of will."
"The difference between a successful person and others is not a lack of strength, or knowledge, but rather a lack of will."
Re: UV Mapping
I thought I was posting under the right forum pages. I know some forums get mad if you post anything anywhere
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- LoL Manager - Veteran
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Re: UV Mapping
If you post the topic with all your questions in under Republic commando Modding/mapping in the Republic commando section it will be seen by all the appropriate people.
I have even added a link: http://www.tx-gaming.net/forums/viewforum.php?f=159" onclick="window.open(this.href);return false;
I have even added a link: http://www.tx-gaming.net/forums/viewforum.php?f=159" onclick="window.open(this.href);return false;
]-TX-[Jay{OmLCpl}: french people are bad at invading things, imagine how embarrassing it would be to have them invade your bum?
"The difference between a successful person and others is not a lack of strength, or knowledge, but rather a lack of will."
"The difference between a successful person and others is not a lack of strength, or knowledge, but rather a lack of will."
Re: UV Mapping
Moved.
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[18:30] -=TAG=-Snoop: Okay, Thank you, and sorry for interrupting your ingenious laboratory work Professor Vash.
- frazscotland
- Posts: 469
- Joined: Mon Sep 14, 2009 9:50 pm
Re: UV Mapping
i think u mean the bumpmapping fiskani ? i think its created at the time of inception of the skeletal meshes in a animation prog . i dont think u can create new ones by simple means,,