last of our kind

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morph
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last of our kind

Post by morph »

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Re: last of our kind

Post by Numb »

Not bad! Funny how you have more fps while recording than I have while playing. :(

Keep them coming! :up:
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Re: last of our kind

Post by Screy »

Nice vid. =)
Missing the old days...
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ZenZor
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Re: last of our kind

Post by ZenZor »

Really nice video, i enjoyed watching! :up:
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Pacio
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Re: last of our kind

Post by Pacio »

Damn it looks so easy to kill people when I watch your RC montages :frown: :frown:
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Re: last of our kind

Post by DC.LegenD »

I enjoyed watching, nice vid :)

As Acer said the quality is great
Last edited by DC.LegenD on Thu Dec 30, 2010 11:09 am, edited 2 times in total.
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Acer
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Re: last of our kind

Post by Acer »

If you ask me, it's an average montage.
On the one hand it's that positive clean edit and really good quality, but on the other the video gets boring, because there're no 'wow' effects and some clips where to dark (engine,depot).
It's really hard to sync the gameplay with that kind of music, I and I could hardly see any synchronisation. The kills where all right but could have been some more edited (slowmotion-fast forward, light flashes, color editing, shaking effects etc.). With more editing the montage gets more interesting.
The Trailer 'Aimbatz' was much better in my eyes.
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Re: last of our kind

Post by viva »

morph did it within one night one his old laptop thats why
the music is not my style but there is syncing and as morph said himself: " you just have to look for it"
therefore there is no syncin for everyone but there is
i like the colours and there are some nice little effects in it i still didnt manage to figur how out to do
overall pretty good for a onenighter but there are better movies out there
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Re: last of our kind

Post by Acer »

viva wrote:morph did it within one night
Why is he waisting one night to do an average montage instead of taking more time to do something better, something more creative.
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Re: last of our kind

Post by Yourself »

It's not a revolution in montage making but nice anyway :up:
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morph
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Re: last of our kind

Post by morph »

this is laid back editing kiddos, that means there are no effects hiding the gameplay, and only basic syncing.

On syncing, its not 100% about syncing the shots to the beats but instead you have to look closely for movements, explosions and weapon switches or scopes for syncing. if you don't see it at first you should still enjoy it because the syncing is there even though you don't realize it yet. If that is the case, the more you watch it the more you will notice it.

so go watch it again

and i know the gameplay isn't great, they were just leftover clips left on my hard drive
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Re: last of our kind

Post by Judge »

Some clips have already been used in your previous montages. Good one anyways.
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morph
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Re: last of our kind

Post by morph »

which ones
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Re: last of our kind

Post by Judge »

I think the Karchiro action at 0:15, the shotgun kill-streak at 1:00, the depot action at 2:42 and the A17 one at 3:00.
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ZenZor
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Re: last of our kind

Post by ZenZor »

i knew the a17 part already.

Anyway i really enjoyed watching, good work !
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