Teleporter [ENG]

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icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Teleporter [ENG]

Post by icepwn »

kk this tutorial will be in english couse i dont understand or can type german :P anyways this is a tutorial for u to be abble to put teleporters in ur map kk lets start this !!
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Kk i start with 2 boxes ( h 512 w 1024 b 1024 ) MAKE SURE THEY RNT MERGED TO GETHER!
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then add boxes ( 1 of each ) in both rooms like this for example ( 256,256,256)
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NOW add teleporters in both of those little boxes.. ( Actor classes>Navigationpoint> teleporter )

kk when youve done that go to the options of both of them and change them to this:
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Add a playerstart in one of these rooms then lighting (lights) i recommend diffrent coloured.. but doesnt matter. Then in the other room add a weapon.. ADDITIONAL : ive added some additional to make the teleporter to look cooler ^^ its a static mesh ( markericons>commands )
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then click build all button..
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when that is done my map looks like this..
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IMPORTANT ( othervise this would suck ) rotate the teleporter in top view window the way you want to be facing when you get out of the teleport.. ..like you see here its facing right..
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Save the map and play ^^

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(me in the room after teleportin)

If you didnt understand anything in the tutorial plz add a reply and tell me.



~IcePwn
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