TX-JungleArena

Everything about custom maps for Republic Commando!

Moderators: Sanchez, RepCom Modding

icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

TX-JungleArena

Post by icepwn »

Well here is a map i made after playing tx-oldarena today. and i like oldarena so i decided to make a map like it *cough*ripoff*cough*. Anyways here is a screenshot. The whole map.


Image



the center isnt that bright. i fixed it im just to lazy for new screenshot :twisted: :twisted: :twisted:
rinnzls
User avatar
Vash
Grand Commander
Grand Commander
Posts: 9962
Joined: Mon Oct 16, 2006 1:37 pm
Location: At home.
Contact:

Post by Vash »

Looks like an awesome CTF map! Good job Icey!

Catch me up on Xfire next time and we can talk about a new map pack release.
Image
CPU: AMD Ryzen 5 5600X - RAM: G.Skill RipJaws 32GB DDR4-3200 - Motherboard: ASUS B350-Plus - SSD: Crucial P3 1TB - Video: ZOTAC GeForce GTX 3070 Mini - Monitor: Lenovo Q27q - Sound Card: Onboard - Speakers/Headphones: Teufel Concept G THX 7.1 - Keyboard: Cherry MX-Board 1.0 - Mouse: Logitech G400 - Case: Lian Li PC-A70B - PSU: Enermax Modu87+ 700W OS: Windows 11 Pro x64
[18:30] -=TAG=-Snoop: Okay, Thank you, and sorry for interrupting your ingenious laboratory work Professor Vash.
Lethal
TeamXtreme Monkey
TeamXtreme Monkey
Posts: 2975
Joined: Sat Oct 27, 2007 12:25 pm
Location: Disturbed Vision

Post by Lethal »

for ctf i think could be a bit samll idk..like a17 lasts like wat 3 min? any how idk could be extremely hard^^
User avatar
Davy
Veteran
Veteran
Posts: 4054
Joined: Tue Oct 16, 2007 10:05 pm

Post by Davy »

looks good, nice work with the plants!

though on the normal area i could play without the thing where you can fall down. :P maybe you can make it harder to fall down there from the (normal) ground, not the platforms.

can't wait to test it :) :)


and YEZZ to the map pack!! :D
» » RepCom & CoD4 Veteran « «
Image
Image
Image
icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Post by icepwn »

Davy Jones wrote:looks good, nice work with the plants!

though on the normal area i could play without the thing where you can fall down. :P maybe you can make it harder to fall down there from the (normal) ground, not the platforms.

can't wait to test it :) :)


and YEZZ to the map pack!! :D
well i added a little (when i say little i mean little) fence wich is so you cant sidejump off the map.
rinnzls
User avatar
Vash
Grand Commander
Grand Commander
Posts: 9962
Joined: Mon Oct 16, 2006 1:37 pm
Location: At home.
Contact:

Post by Vash »

icepwn wrote: well i added a little (when i say little i mean little) fence wich is so you cant sidejump off the map.
What does that mean?
Image
CPU: AMD Ryzen 5 5600X - RAM: G.Skill RipJaws 32GB DDR4-3200 - Motherboard: ASUS B350-Plus - SSD: Crucial P3 1TB - Video: ZOTAC GeForce GTX 3070 Mini - Monitor: Lenovo Q27q - Sound Card: Onboard - Speakers/Headphones: Teufel Concept G THX 7.1 - Keyboard: Cherry MX-Board 1.0 - Mouse: Logitech G400 - Case: Lian Li PC-A70B - PSU: Enermax Modu87+ 700W OS: Windows 11 Pro x64
[18:30] -=TAG=-Snoop: Okay, Thank you, and sorry for interrupting your ingenious laboratory work Professor Vash.
icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Post by icepwn »

Vash wrote:
icepwn wrote: well i added a little (when i say little i mean little) fence wich is so you cant sidejump off the map.
What does that mean?
hohohoh... it means i added a hmm.. like in xtremearena you see the fences there whatever how big it is.. same size in this map..
rinnzls
icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Post by icepwn »

ps log into xfire :D
rinnzls
User avatar
Davy
Veteran
Veteran
Posts: 4054
Joined: Tue Oct 16, 2007 10:05 pm

Post by Davy »

Vash wrote:
icepwn wrote: well i added a little (when i say little i mean little) fence wich is so you cant sidejump off the map.
What does that mean?
German:
er hat da, wo der große graben auf der map ist einen kleinen zaun hingemacht, damit man nicht mit sidestep drüberfliegt. aber drüber springen geht natürlich noch.



great! that's all i wanted to have, icepwn :)
» » RepCom & CoD4 Veteran « «
Image
Image
Image
User avatar
ToXic
Posts: 792
Joined: Mon Dec 17, 2007 7:17 pm
Location: Location Location

Post by ToXic »

I think it would be better for a DM. We've got a Map like this on the Modserver (I don't know the name at the moment-.-)
But: HEY MAAAAN I WILL PLAY THIS MAP!!!!
Image
icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Post by icepwn »

endotoxin wrote:I think it would be better for a DM. We've got a Map like this on the Modserver (I don't know the name at the moment-.-)
But: HEY MAAAAN I WILL PLAY THIS MAP!!!!
its called tx-oldaerna the map your talking about
rinnzls
User avatar
S.T.O.R.M.
Veteran
Veteran
Posts: 1926
Joined: Mon Aug 06, 2007 1:41 pm
Location: Heaven

Post by S.T.O.R.M. »

Hey Ice!
Very good job, I really like this map. Can't wait to play CTF there :lol:
Now to the MOD-maps in general (relevant to Vash):
There are maps which nobody likes to play e.g. Sniper jungle or the other map with thousands of trees. Can you please delete them and add Ice's new maps?
-=INSTA-GOD=-
Image
[00:52] ]-TX-[•Penguin{DivCom}: when storm says brb
[00:52] ]-TX-[•Penguin{DivCom}: i alt tab
[00:52] ]-TX-[•Penguin{DivCom}: and read the news.
[00:52] ]-TX-[•Penguin{DivCom}: usually can get to about page 157
[00:52] ]-TX-[•Penguin{DivCom}: before hes back
User avatar
Davy
Veteran
Veteran
Posts: 4054
Joined: Tue Oct 16, 2007 10:05 pm

Post by Davy »

S.T.O.R.M. wrote:There are maps which nobody likes to play e.g. Sniper jungle or the other map with thousands of trees. Can you please delete them and add Ice's new maps?
yea, when they come most people leave. and it's not so fun to hop trough the dark jungle for half an hour to find your oponent maybe a few times. this map... i don't remember the name, just that it is much bigger than the city-map (which is already big with all the big houses) is just way too big. i'd also like icepwns maps on the mod :)
» » RepCom & CoD4 Veteran « «
Image
Image
Image
icepwn
RepCom Mapper
RepCom Mapper
Posts: 234
Joined: Mon Nov 19, 2007 10:31 pm

Post by icepwn »

S.T.O.R.M. wrote:Hey Ice!
Very good job, I really like this map. Can't wait to play CTF there :lol:
Now to the MOD-maps in general (relevant to Vash):
There are maps which nobody likes to play e.g. Sniper jungle or the other map with thousands of trees. Can you please delete them and add Ice's new maps?
ye ctf would be fun but not if id would have options on pvt server with 5 secs until respawn time in such a small map
rinnzls
User avatar
Vash
Grand Commander
Grand Commander
Posts: 9962
Joined: Mon Oct 16, 2006 1:37 pm
Location: At home.
Contact:

Post by Vash »

1. Yes I thought already about deleting some maps from the rotation ... like TX Base and JungleSniper.

2. I can set the MOD server to change the settings after the map ended.
Example:

1. You play a map like DM_Ultimate, Deathmatch. When it's done the server changes to CTF and loads Icepwn's map. After that, the server changes back to Deathmatch with a normal MOD server map.

Thoughts?
Image
CPU: AMD Ryzen 5 5600X - RAM: G.Skill RipJaws 32GB DDR4-3200 - Motherboard: ASUS B350-Plus - SSD: Crucial P3 1TB - Video: ZOTAC GeForce GTX 3070 Mini - Monitor: Lenovo Q27q - Sound Card: Onboard - Speakers/Headphones: Teufel Concept G THX 7.1 - Keyboard: Cherry MX-Board 1.0 - Mouse: Logitech G400 - Case: Lian Li PC-A70B - PSU: Enermax Modu87+ 700W OS: Windows 11 Pro x64
[18:30] -=TAG=-Snoop: Okay, Thank you, and sorry for interrupting your ingenious laboratory work Professor Vash.
Post Reply

Return to “Mapping Republic Commando”