TX-JungleArena
Moderators: Sanchez, RepCom Modding


yuuuy, that sound's great =) so we can also play your ctf maps (i just remember the map "tx-engine" (i think that was it's name). when vitalgaming tourneys are starting you (vash) or other directors should decide to put that map on the list of "accepted maps".
and i think the respawn delay would solve the problem on this small map pretty much. but shouldn't be too long, because if u die once the enemy has enough time for a full run.

and i think the respawn delay would solve the problem on this small map pretty much. but shouldn't be too long, because if u die once the enemy has enough time for a full run.

» » RepCom & CoD4 Veteran « «






yay great, then there should be no more stones in the way. it wasn't too fair with the only 1 way out, but with 2 ways the map will be great. maybe make a vent. =)
and yea, when we tested the map and owned RC on it, someone of my team had some bad lagg in the high rooms in middle.
yuyuyuyuy
and yea, when we tested the map and owned RC on it, someone of my team had some bad lagg in the high rooms in middle.
yuyuyuyuy

» » RepCom & CoD4 Veteran « «





