RepCom Promod

Everything about custom mods for Republic Commando!

Moderators: Sanchez, RepCom Modding

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S.T.O.R.M.
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Re: RepCom Promod

Post by S.T.O.R.M. »

No I create completely new crosshairs!

The files are all in sounds. Sounds are easy to change. Instead of the blaster sound I had the M4 sounds from ounterstrike for a while.
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[00:52] ]-TX-[•Penguin{DivCom}: when storm says brb
[00:52] ]-TX-[•Penguin{DivCom}: i alt tab
[00:52] ]-TX-[•Penguin{DivCom}: and read the news.
[00:52] ]-TX-[•Penguin{DivCom}: usually can get to about page 157
[00:52] ]-TX-[•Penguin{DivCom}: before hes back
Nox
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Re: RepCom Promod

Post by Nox »

This is class guys, just 1 thing. How do you get the promod?
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~>~>~>~>TeamXtreme CSS Division<~<~<~<~<

~>~>~>Soon to be Repcom aswell =D<~<~<~<
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Re: RepCom Promod

Post by S.T.O.R.M. »

Lol... we're still developing the mod. Later you only need to click on an exe file.
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Image
[00:52] ]-TX-[•Penguin{DivCom}: when storm says brb
[00:52] ]-TX-[•Penguin{DivCom}: i alt tab
[00:52] ]-TX-[•Penguin{DivCom}: and read the news.
[00:52] ]-TX-[•Penguin{DivCom}: usually can get to about page 157
[00:52] ]-TX-[•Penguin{DivCom}: before hes back
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Re: RepCom Promod

Post by frazscotland »

Wow everyone coming up with ACE ideas and v quikly too. STORM making a few crosshairs fantastic i like that 1 in the pic btw. if you make like a few 6-10 you can decide and shortlist them .
I dont have any problems with it being called TX - mod like a general 1 IRON say for everyone like sandcrawler but different ,then a more dedicated proMod for interclan games which maybe dont have to be called TX PROMOD just PROMod then no1 take the huff lol.
anyways it b tx that wil b hosting it am just happy to be part of something good and worthwhile.
NUMB making the loading screens already for the mods topstuff. its the .png pics in pages folder ye. kool
LETHAL IRONSIGHTS sussed ...JUDGE n me worked it out.
in the ACTORclass Browser there you untik box for placeableclasses then goto inventory then WEAPON then theres all the weps and all MP weps have the MP tag at end.So say u want iron sights for Blaster its SMG then BlasterMP then open the Details and scroll down to WEAPON
In there look for NumZoomFOVS 2 or more whatever u want .2 sufficient tho
Then go down to ZOOMFOVS it has 0 -85 1-85 etc so 0-85 u need to keep but 1 put 65 0r 50 whatever thats it.
also in there you kan change recoil all sorts.
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Re: RepCom Promod

Post by S.T.O.R.M. »

Image

I can do much more there but this was a test at first.

Update:
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-=INSTA-GOD=-
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[00:52] ]-TX-[•Penguin{DivCom}: when storm says brb
[00:52] ]-TX-[•Penguin{DivCom}: i alt tab
[00:52] ]-TX-[•Penguin{DivCom}: and read the news.
[00:52] ]-TX-[•Penguin{DivCom}: usually can get to about page 157
[00:52] ]-TX-[•Penguin{DivCom}: before hes back
Judge
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Re: RepCom Promod

Post by Judge »

Maybe we could use the current TX intro, or let some guys that have some skills with AfterFX give a try (Legend, Elegost).

I know it's not all made by TX, but it's directed by TX and it will be hosted on a TX server. Of course, Fraz and whoever that have participated to this ProMod should be added in the Credits.
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]-TX-[•Pac¡o{OmCom}: lol i don't like digimon >:
]-TX-[•Pac¡o{OmCom}: just the first season :>
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Re: RepCom Promod

Post by SAMO »

Wow,I don't know what to answer since you guys are doing a very good job o.O

Well Yes new sounds/skins would be better, coz it could make the game funnier and different
Plus removed glitches and weapons is a very good idea.


My idea is : Why not put Other clones skin to trandoshan ?
I mean when you play tran vs clones, tran get reapeter and clones blasters, But if we put blasters in the tran base it won't be natural. And as clones spawns with blasters and tran with reapeter trans will need to wait blaster spawns and it won't be fair towards both teams... So let's make 16 differents clones skin and put 8 out of 16 instead of actual tran skins.

Or use battlefront2 rebel's skins and use them, it could be cool/possible too.

I know this is a hard work but it would be awesome :cuinlove:
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Re: RepCom Promod

Post by Judge »

My friend (who have made the ServerLauncher if you know it) can program an updater of the ProMod in case it has to be updated.
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]-TX-[•Pac¡o{OmCom}: lol i don't like digimon >:
]-TX-[•Pac¡o{OmCom}: just the first season :>
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Re: RepCom Promod

Post by Numb »

I won't make it rep vs rep skins. That would ruin the teams...

But I can create new skins for both teams. :)
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Re: RepCom Promod

Post by Vash »

Numb wrote:I won't make it rep vs rep skins. That would ruin the teams...
I don't think if it's possible to play Rep vs. Rep? Is it?

If yes, WE NEED TO DO THAT! Rep vs. Trando was always the problem.... it's just not fair.
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Re: RepCom Promod

Post by Ironhide »

If Rep vs Rep is possible, they definetely should have the same skin all the time! As example trando always black and rep always white. It would rly suck if some players would randomly use the same skins.
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Re: RepCom Promod

Post by Judge »

I think it's possible.

I remember a server (long time ago) where your teammates were considered as ennemies (red aim) and you could kill them.
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]-TX-[•Pac¡o{OmCom}: lol i don't like digimon >:
]-TX-[•Pac¡o{OmCom}: just the first season :>
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Re: RepCom Promod

Post by arramus »

Ironhide wrote:If Rep vs Rep is possible, they definetely should have the same skin all the time! As example trando always black and rep always white. It would rly suck if some players would randomly use the same skins.
Like this :up:
The Sandcrawler Mod implemented this addition where Trandos were Dark Troopers and Rep took on the white armour.

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Keep the ideas coming as there are lots of great things being thrown about.
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Re: RepCom Promod

Post by Acer »

cool =D
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Re: RepCom Promod

Post by Vash »

I see exactly the problem I mentioned towards Judge: This is just a skin change.... you will still start with Trando Repeater....
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