TeamXtreme WarPack v6.0

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SAMO
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Re: TeamXtreme WarPack v6.0

Post by SAMO »

dling it atm

Contact me for matches
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Re: TeamXtreme WarPack v6.0

Post by Barcode »

Done. :up:
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Re: TeamXtreme WarPack v6.0

Post by Aytsef »

It is really awesome GJ to the makers! :up:
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Re: TeamXtreme WarPack v6.0

Post by Ironhide »

I hope you like it guys, it's been a lot of work during the past weeks to make this possible. We already played many matches and it is much more fun than the retail game with 2 weapons only. :)

Thanks to everyone who helped modding and testing the beta.
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Re: TeamXtreme WarPack v6.0

Post by DC-17 »

Looks awesome, going to try it out asap !

Thanks a lot for your efforts !!
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Re: TeamXtreme WarPack v6.0

Post by Lionheart »

If you guys got any problems with widescreen you may ask gently mister ironhide to help you, he solved my problems instantly.

Maybe you guys shd overthink the grenade launcher again..
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Re: TeamXtreme WarPack v6.0

Post by 1eShit »

The new weapons need to be overworked a little in my opinion:

Burst Gun:
Instead of one shot, it should have a 3 shot salve. After using the gun twice your finger will fall off due to pain because you have to click for every single shot.

Shock Rifle:
The crossfire & probably the shot needs to be overworked a little. The middle of the crossfire should be a little bit bigger so that you actually see where to hit and the shot which finally hits the enemy needs to be a bit bigger either as 99 of 100 hits do not hit.

Grenade Launcher:
Add the red-line again so you even see the nades.


But these are small things actually, all in all the new WP is really nice. Well done!
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Re: TeamXtreme WarPack v6.0

Post by Shanks »

1eShit wrote:Shock Rifle:
The crossfire & probably the shot needs to be overworked a little. The middle of the crossfire should be a little bit bigger so that you actually see where to hit and the shot which finally hits the enemy needs to be a bit bigger either as 99 of 100 hits do not hit.
It´s the original shockrifle cross from UT if I recall correctly... You will get used to it!
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Re: TeamXtreme WarPack v6.0

Post by Ironhide »

1eShit wrote:The new weapons need to be overworked a little in my opinion:

Burst Gun:
Instead of one shot, it should have a 3 shot salve. After using the gun twice your finger will fall off due to pain because you have to click for every single shot.
Such a weapon is common in many games, and actually it is the same as pistol, sniper or ACP. Shoots similiar fast, just 20% faster maybe (not as fast as pistol though). I do not think it should be a problem.
1eShit wrote:Shock Rifle:
The crossfire & probably the shot needs to be overworked a little. The middle of the crossfire should be a little bit bigger so that you actually see where to hit and the shot which finally hits the enemy needs to be a bit bigger either as 99 of 100 hits do not hit.
99 of your 100 shots might not hit, but for example that does not count for me, Storm, Vash and the other guys I palyed with so far. You just need to get used to it and are not as good as you were before with the 6 year old weapons and crosshairs. Give it some time. :up:
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Re: TeamXtreme WarPack v6.0

Post by DC-17 »

Seriously. This is INSANE.
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Re: TeamXtreme WarPack v6.0

Post by Crimson »

Dc-17 wrote:Seriously. This is INSANE.
lol in what sense insane?

Oh and imo the Shock rifle is amazing. The firerate and the potential damage definitely make this an alternative to using the sniper. In fact if you can hit headshots its amazing since you get so many more opportunities to do so compared to the sniper.
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Re: TeamXtreme WarPack v6.0

Post by Shape »

1e u just need skill :D jk
DL it, AWESOME job dudes!! :> =)

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Re: TeamXtreme WarPack v6.0

Post by Penguin »

Shape wrote:1e u just need skill :D jk
DL it, AWESOME job dudes!! :> =)

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Re: TeamXtreme WarPack v6.0

Post by DC-17 »

Crimson wrote:
Dc-17 wrote:Seriously. This is INSANE.
lol in what sense insane?
In the positive one ! The result is amazing (talking about all the staff working on these packs and promod in general) :up: :up:
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Re: TeamXtreme WarPack v6.0

Post by Crimson »

Oh ok :xD:
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