Today I want to ask some experiened Modders if its possible to export a clone model animation out of UnrealED into a useable 3D file like .obj,.3ds or fbx with seperate Textures.
But the Clone should be in T-Pose.I need a clonemodell in T-Pose to rig it in Cinema4D so is it possible to do that?Because I just have Clonemodells in other Positions which is very very hard to rig.A TPose Model would be a milestone here for my work:D
Thanks for your time.
PS:Here are 2 Pictures one is a picture which explains the Tpose(which is kinda obvious imo:D) and one of a swrc model i got out of the game.
TPOSE:

My Clonemodell(click on the picture to view it in fullsize):
