Textures requests.

Everything about custom maps for Republic Commando!

Moderators: Sanchez, RepCom Modding

Post Reply
N'Core
Posts: 571
Joined: Wed Sep 26, 2007 4:32 pm
Location: :(

Textures requests.

Post by N'Core »

i just want to let you know, if you guys need textures, i can help you with it.

just request 'em on the GFX section and i'll work on it. ( my UnrealED is broken so i just want to help you guys with your maps )
Image
Judge
Veteran
Veteran
Posts: 5447
Joined: Sat Jan 12, 2008 5:41 pm

Post by Judge »

Thanks dude, if you have some "space" textures it's okay. ^^
Image
]-TX-[•Pac¡o{OmCom}: lol i don't like digimon >:
]-TX-[•Pac¡o{OmCom}: just the first season :>
N'Core
Posts: 571
Joined: Wed Sep 26, 2007 4:32 pm
Location: :(

Post by N'Core »

with stars 'n stuff ?

and what type of data should it be ?

png ; jpeg ; gif ; bmp
Image
Judge
Veteran
Veteran
Posts: 5447
Joined: Sat Jan 12, 2008 5:41 pm

Post by Judge »

N'Core wrote:with stars 'n stuff ?

and what type of data should it be ?

png ; jpeg ; gif ; bmp
Yeah... especially stars...
I already have planets and other things

in bmp
Image
]-TX-[•Pac¡o{OmCom}: lol i don't like digimon >:
]-TX-[•Pac¡o{OmCom}: just the first season :>
N'Core
Posts: 571
Joined: Wed Sep 26, 2007 4:32 pm
Location: :(

Post by N'Core »

size matters ?

i'll make one with wallpaper size.
Image
N'Core
Posts: 571
Joined: Wed Sep 26, 2007 4:32 pm
Location: :(

Post by N'Core »

ok, here my first try.

if you want the "real pic with those planets and stuff, i can sent it with xfire.

Image


EDIT : Woops, double post <.<''
Image
User avatar
Bash0r
Zeta Lance Corporal
Zeta Lance Corporal
Posts: 300
Joined: Tue Mar 25, 2008 4:20 pm
Location: Germany
Contact:

Post by Bash0r »

looks better than the standart space^^
User avatar
Sanchez
Veteran
Veteran
Posts: 1167
Joined: Mon Oct 16, 2006 3:22 pm
Location: Germany, Rheinland Pfalz

Post by Sanchez »

WOW nice graphit. thats an good idea :-)
Post Reply

Return to “Mapping Republic Commando”