WarPack maps

Everything about custom maps for Republic Commando!

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Ironhide
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WarPack maps

Post by Ironhide »

Hey,

I'd like to hear some feedback about previous WP maps, what to improve and on what we should work again.

Post names of the maps, and tell us how we can improve them. Which got potential, and which do not. :)

Thanks in advance.
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Re: WarPack maps

Post by Lionheart »

I hate playing the same style of map dozens of times, I mean: Lava Stamper; There are by far too many variations, it loses its "taste" if you mix it up with all random stuff.
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VAsH wrote:[17:35] ]-TX-[•VAsH™{GrCom}: FEIERABEND WIE ER SPAMMED.... KRÄFTIG, DEFTIG, WÜRZIG, BÄM. SPAMMERSCHE AUS DEM JUNGLELOCH FRISCH AUF DIE MAP SO WILL'S DER BRAUCH.
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Rory.
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Re: WarPack maps

Post by Rory. »

Well yesterday i played 2 interns ( i had to leave on the 2nd one ) with Storm, Vash, Slpatt, Crimson and you, where the 2nd map was little strange . I dont know what was the name but i think that you and the others remember it . It was kinda annoying that the elevators there were way too slow and if you're in it you can't jump . There was another bug on the elevators but it's a " cool " bug if you know what i mean . When there's a guy in the elevator and you throw a grenade at him it will pass through the elevator or smth :D .



Also i agree with Lion .
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SAMO
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Re: WarPack maps

Post by SAMO »

Respawn / Snipe / Shoot in the other base


That is what is bad. Make some maps like Engine or so ..
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Re: WarPack maps

Post by Penguin »

SAMO wrote:Respawn / Snipe / Shoot in the other base


That is what is bad. Make some maps like Engine or so ..
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Re: WarPack maps

Post by Ironhide »

SAMO wrote:Respawn / Snipe / Shoot in the other base


That is what is bad. Make some maps like Engine or so ..
We have 150 maps in the WarPack. There are a lot of arenas but also non-arenas, some are similiar to Engine.

Just to name some "non Arena maps":
Corestation
Hazard
TXEngine
Couloir
Trite
Vertical
Controlroom
Dawn
Radiation
TrenchBreak
Domination
Desert
Templar
DE87
Mos Eisley
CloudCity
Quad
Red Alert
Factory
CommandoBridge
SOC-Detention
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Re: WarPack maps

Post by Penguin »

On HD engine, on the catwalk in the middle, you can see into middle vent through the wall.
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SAMO
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Re: WarPack maps

Post by SAMO »

thankz :p
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Re: WarPack maps

Post by EnCore.™ »

I've found a new bug on ArenaD14.

I can pick/ see the Acp through a wall:
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Re: WarPack maps

Post by Numb »

Lol, nice bug... Thanks for reporting it! :)
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Re: WarPack maps

Post by Penguin »

Numb wrote:Lol, nice bug... Thanks for reporting it! :)
Trust you to think it's nice that you can pick up an ACP through a wall :>!
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Rory.
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Re: WarPack maps

Post by Rory. »

Awesome bug :D lets stay that way :>
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Re: WarPack maps

Post by Barcode »

Or not. cuz it looks bad.
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Re: WarPack maps

Post by Ironhide »

Numb wrote:Lol, nice bug... Thanks for reporting it! :)
I already knew about it before we released it. The ACP is far above the ground in the edtor but ingame it sticks to that point, no matter how far I moved it. That one just belongs to the game, not to the map. But I knew you'd like it, Numb. :)
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SAMO
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Re: WarPack maps

Post by SAMO »

Cool ACP.
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