Reflecting TK

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Ridley
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Reflecting TK

Post by Ridley »

You all know on our servers is reflecting Teamkill. That means if you shoot a friendly you will get the damage instead. I say how it is: ITS A BIG BUNCH OF BULLSHIT! (sorry for swearing)
You do an airstrike: You die! (there was a friendly)
You throw a grenade in a battled room: You die! (there was a friendly in)
Somebody runns in your field of fire: You die!
You hear somebody comming around the corner or come up the stairs, you shot: You die! (it was a friendly)
Yuo dont have any reflexes anymore, cause it could be a friendly.
So please: Shut the reflecing Teamkill up!

Who is my opinion?
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Post by Airborne' »

rid is right
thats fucking shit also sorry for swearing so pls put it away off our servers
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Post by Davy »

omg, it's just that some ppl are always teamkilling and all - that's the way to learn not to shoot on teammates. this shows the damage on yourself - in CWs the damage goes on your teammate and kills him (in CWs ff is turned on). so learn to control your nades, btw: airstrike doesn't hit a teammate unless u aim directly next to him, unless on shipment.
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Ridley
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Post by Ridley »

well, just turn Tk completly off then these pll think: "Oh, nobody gets hurt when i shoot my m8ts! thats boring! I gonna shot the enemy!"
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Post by Pricey »

davy, imagine a small map.. you want to do a suprise "over the wall" nade.. "oh dammit i just killed like 100 of my team mates...

i think it shud be off
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Post by Hasero »

Total agreement ont his one !
I'm pretty good at stuff, until people watch me do that stuff
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Ridley
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Post by Ridley »

well pricey, not "i killed like 100 of my team m8ts". its more like "oh, i killed myself over 100 times"
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Post by Pricey »

Lol :D :lol: :lol:
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Post by Davy »

hmm, I wounder how many times in your whole CoD4 gaming time you killed 100 ppl with a single nade, must be very unusual since I have never seen that.

I'll turn it off next time I change the configuration.

So, it's your problem if you tk in cws. btw it doesn't speak of a "lack of reflexes" if you don't teamkill your enemy and kill yourself by shooting him but of a higher skill.
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Ridley
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Post by Ridley »

there is a lack of reflexes. You dont shoot outa your reflex because it could be a m8
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Post by Davy »

Ridley wrote:there is a lack of reflexes. You dont shoot outa your reflex because it could be a m8
yea, that's what you have to learn, first check who it is (not to hard cos of the coloured names) and then shoot. doesn't take me any longer to check and shoot than just to blindly shoot on an moving target.
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Post by Ridley »

A sapmle:
You're a sniper on overgrown and you hide in the 1st floor aof the big house (there where you can go on da roof). Suddenly you her somebody moving in groundfloor. YOu take your pistol and make ready for termanatinag. You hear him upcomming the stair and you know hes ready to shot. You shot and.....Bam you killed yourslef.
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Post by Davy »

simple: just check if he's an ally or enemy first, simply seen by the greeeeen name above his player, if there is no such name, shoot.
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Ridley
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Post by Ridley »

often you dont find the time to look at names
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Post by S.T.O.R.M. »

A game without TK's is B00nshit. You can throw hundreds of nades somewhere and hope that you kill an enemy. There's no tactic anymore, it's just spamming. The same in RC...
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