Try to pay attention to the beat. When there is a big "OUPMPF" in the music, you should also include that in the gameplay, like an awesome headshot or a nadekill.
Also when the music switches the rythm, or the refrain ends, try to make a clear cut.
Horst McRandom: wer fanta trinkt
Horst McRandom: wixxt beim scheißen
jk, cool montage and nice skill, i don't care much about effects and so on, skill counts.
nice work almost
RTG COUNTER: 113
Hidden content:
Epic moments with epic team mates!
]-TX-[•Pac¡o{OmCom}: and btw
]-TX-[•Pac¡o{OmCom}: tea is not that great all in all.
]-TX-[Jay{OmLCpl}: now you've crossed the line
---------------------------------
]-TX-[»ApFeL: u like that expression
]-TX-[»ApFeL: seriously
]-TX-[»ApFeL: gtfo
]-TX-[•Pac¡o{OmLCom}: srsly
]-TX-[•Pac¡o{OmLCom}: gtfo
Youth ages, immaturity is outgrown, ignorance can be educated, and drunkenness sobered, but STUPID lasts forever. NOW DANCE, FUCKER, DANCE!
]-TX-[•Pac¡o{OmCom}: and btw
]-TX-[•Pac¡o{OmCom}: tea is not that great all in all.
]-TX-[Jay{OmLCpl}: now you've crossed the line
---------------------------------
]-TX-[»ApFeL: u like that expression
]-TX-[»ApFeL: seriously
]-TX-[»ApFeL: gtfo
]-TX-[•Pac¡o{OmLCom}: srsly
]-TX-[•Pac¡o{OmLCom}: gtfo
Youth ages, immaturity is outgrown, ignorance can be educated, and drunkenness sobered, but STUPID lasts forever. NOW DANCE, FUCKER, DANCE!