Rep Com Mod

Rep Com Mod
Hey TX,
I am here to inform you of our newest mod. It is exactly like the CS/CSS gamemode de or COD gamemod s&d. There is an attacking and defending team, the attacking team has to destory an objective by shooting it (republic commando doesnt really have support for planting/ defusing a bomb). Once you die you are out for the rest of the round and you don't repawn.
We do have a non-objective based version of this where its just last team standing, once you die, you are out, and team with the last person alive wins. We are willing to share this version, because TAG doesnt have the capabilities to host a nice, low pinged dedicated server, and other clans do. We think this mod will be great for clan v clan play becaue it requires alot more strategy than just stock team deathmatch.
Both of these mods are based off assault, so when you host them make sure to choose the assault gametype. This also allows you to set the number of rounds, and the time per round.
Our mod page is www.tagclan.net/mod , it has abunch of info about all of our mods and gametypes
I am here to inform you of our newest mod. It is exactly like the CS/CSS gamemode de or COD gamemod s&d. There is an attacking and defending team, the attacking team has to destory an objective by shooting it (republic commando doesnt really have support for planting/ defusing a bomb). Once you die you are out for the rest of the round and you don't repawn.
We do have a non-objective based version of this where its just last team standing, once you die, you are out, and team with the last person alive wins. We are willing to share this version, because TAG doesnt have the capabilities to host a nice, low pinged dedicated server, and other clans do. We think this mod will be great for clan v clan play becaue it requires alot more strategy than just stock team deathmatch.
Both of these mods are based off assault, so when you host them make sure to choose the assault gametype. This also allows you to set the number of rounds, and the time per round.
Our mod page is www.tagclan.net/mod , it has abunch of info about all of our mods and gametypes

Re: Rep Com Mod
I can probably host a server with this game mode.
Great job. Phobos, you actually have no life.
Great job. Phobos, you actually have no life.


[18:30] -=TAG=-Snoop: Okay, Thank you, and sorry for interrupting your ingenious laboratory work Professor Vash.

Re: Rep Com Mod
Vash wrote:Great job. Phobos, you actually have no life.
» Deviantart «
TIME TO RAWR !
I guess he got the message.
TIME TO RAWR !
I guess he got the message.
VAsH wrote:[17:35] ]-TX-[•VAsH™{GrCom}: FEIERABEND WIE ER SPAMMED.... KRÄFTIG, DEFTIG, WÜRZIG, BÄM. SPAMMERSCHE AUS DEM JUNGLELOCH FRISCH AUF DIE MAP SO WILL'S DER BRAUCH.
[17:35] ]-TX-[•VAsH™{GrCom}: Storm's Hymne.


- GeniuZ
- Epsilon Lance Corporal
- Posts: 4874
- Joined: Thu Jun 26, 2008 10:07 pm
- LoL Name: Blaow der Boss
- Location: Germany, Hessen, Wetzlar
Re: Rep Com Mod
lol... de_engine *.* :D
is nadespamming possible? that would be gay, cuz some lowskilled guys would spam 24/7 and it would destroy the whole gameplay.
is nadespamming possible? that would be gay, cuz some lowskilled guys would spam 24/7 and it would destroy the whole gameplay.
»»»»»»»»»»»»»»»»»]-TX-[•»GeniuZ«{CWO}«««««««««««««««««
[16:43] ]-TX-[•nUmb™{OmSMj}: Dude.. Have you got StormSyndrome?
Storm: Das ist kein Flaming, das ist Beleidigen du Hurensohn

[16:41] ]-TX-[•»GeniuZ«{BOSS}: give me a sec!Numb wrote:Lets play Capture the Fag: Grace runs around and u gotta catch him!
[16:43] ]-TX-[•nUmb™{OmSMj}: Dude.. Have you got StormSyndrome?
Storm: Das ist kein Flaming, das ist Beleidigen du Hurensohn

Re: Rep Com Mod
Wow great that mod sounds interesting! :-)

Re: Rep Com Mod
Fraz once told me that it should be possible to use the animation for plainting bombs out of the singleplayer also in the multiplayer, did you try this?(republic commando doesnt really have support for planting/ defusing a bomb)
Narcissus: You never hit more than 1 sniper shot in a row. Never have.


Re: Rep Com Mod
Acer wrote:Wow great that mod sounds interesting! :-)

]-TX-[ Gratze: thought I found a game now to troll with you
]-TX-[•Penguin™{Vet}: hehe
]-TX-[•Penguin™{Vet}: ;D
] ]-TX-[ Gratze: :D
]-TX-[•Penguin™{Vet}: You can look forward to a troll filled future im sure


- S.T.O.R.M.
- Veteran
- Posts: 1926
- Joined: Mon Aug 06, 2007 1:41 pm
- Location: Heaven
Re: Rep Com Mod
Your ideas are very good and you keep the game alive! Go on with it ;)
-=INSTA-GOD=-

[00:52] ]-TX-[•Penguin{DivCom}: when storm says brb
[00:52] ]-TX-[•Penguin{DivCom}: i alt tab
[00:52] ]-TX-[•Penguin{DivCom}: and read the news.
[00:52] ]-TX-[•Penguin{DivCom}: usually can get to about page 157
[00:52] ]-TX-[•Penguin{DivCom}: before hes back

Re: Rep Com Mod
ye, we could add only 1 nade per people ...Genius wrote:lol... de_engine *.* :D
is nadespamming possible? that would be gay, cuz some lowskilled guys would spam 24/7 and it would destroy the whole gameplay.
Ha and btw :
http://www.tx-gaming.net/forums/viewtop ... 159&t=6711
fu



Re: Rep Com Mod
YEAAAAAAAAAAAAAH GREAT !!!
I want to play this mod AND PWN U ALL LIKE CSS :DDD !!!!

And yeah !!!
One nade peaple :D (like css)
and maybe it's possible to chose your wep's at the beginning of the round :)?
I want to play this mod AND PWN U ALL LIKE CSS :DDD !!!!




And yeah !!!
One nade peaple :D (like css)
and maybe it's possible to chose your wep's at the beginning of the round :)?
Click for watching:

Re: Rep Com Mod
now it starts to be gay, this is RepCom dudeDC.LegenD wrote: and maybe it's possible to chose your wep's at the beginning of the round :)?

» Deviantart «
TIME TO RAWR !
I guess he got the message.
TIME TO RAWR !
I guess he got the message.
VAsH wrote:[17:35] ]-TX-[•VAsH™{GrCom}: FEIERABEND WIE ER SPAMMED.... KRÄFTIG, DEFTIG, WÜRZIG, BÄM. SPAMMERSCHE AUS DEM JUNGLELOCH FRISCH AUF DIE MAP SO WILL'S DER BRAUCH.
[17:35] ]-TX-[•VAsH™{GrCom}: Storm's Hymne.

Re: Rep Com Mod
So what is with it? Is that project still running?
