Reflecting TK

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Davy
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Post by Davy »

Ridley wrote:often you dont find the time to look at names
it gets into your reflexes - or how do you think that I never tk but alwasy lead the board?


you're right storm, it's just making you able to throw random-nades anywhere. that get's really annoying on smaller maps. >.<
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Ridley
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Post by Ridley »

ok, lets do a compromism:
Deactivate reflecting TK and activate normal TK instead. Then you can give all members kicking abitily so intense teamkilers get kicked.
How does that sound to you?
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Post by Davy »

hold on, I'll set a 1 minute instead of 20 second delay for teamkill. so if you teamkill someone, you're in the delay.

problem: I can't give anyone only-kciking-rights. none or all is the choice. and since only high positions gain the right to kick (also because their not too immature to kick anyone who can acutally play good) nobody but us has the server rights.
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Ridley
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Post by Ridley »

Ok, the 1 min delay isnt good (airstrike :( ) . But how about giving every officer admin right so they can kick?
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Post by Davy »

then watch ur airstrike^^

no, only the gens and the divcom receive the right to kick. from what I've seen you're all much too fast with kicking someone, you need to be more careful with your decisions and also stop writing in caps all tiem and complaining about every kill made on you.
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Ridley
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Post by Ridley »

ok^^ (Haxx!!!)
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Post by Raptor »

Actually I don't like TK either.
It just ruins a perfect match with a few minor mistakes like an airstrike wich you can't change once you called it in.
Same goes for shooting, if someone sees you fire your run, and you run into his fire, you basicly screw him over and kill him (sorry for the language)
But it's also true that you'll be more careful, and place your shots when TK is on.

Though I prefere it to be off, not my decision tho.
I don't have RC!
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