good luck on this
New map pack
Moderators: Sanchez, RepCom Modding

Re: New map pack
Really cool that you are making a new mappack, and if its ctf it would be even nicer. Btw on your maps falcon or something, i see that you use mostly textures that are meant to skin props, not walls, i dno why you do it but it doesnt look that good. Try finding a texture that says wall or something, and that blue texture i saw on some screenshots (no offence) they were freaking nasty.
fix those things and dont have fullbright, and your map should look better!
good luck on this
good luck on this
rinnzls

Re: New map pack
Ok i will but first i need to find out how to make the TX logo and Mod Logo into textures...

Re: New map pack
Could u make a map in Engine-Style? I love engine! Some smaller vents like bluebase to rockedroom, some bigger rooms like rockedroom, redbase or bluebase. Not too comlicated, not much different textures, just a nice simple map.



Re: New map pack
Artman wrote:Could u make a map in Engine-Style? I love engine! Some smaller vents like bluebase to rockedroom, some bigger rooms like rockedroom, redbase or bluebase. Not too comlicated, not much different textures, just a nice simple map.
Wanna have teh same (: ( if that become real i would play RC )

]-TX-[•Koka™{кap2Lt}

- Ridley
- Friend of TeamXtreme

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Re: New map pack
I was working on something like that, but now my unrealED is fucked up -.-
Everytime i choose a texture it crashes -.-
Everytime i choose a texture it crashes -.-
Horst McRandom: wer fanta trinkt
Horst McRandom: wixxt beim scheißen

Re: New map pack
i can try when im done with the map im working on atm

Re: New map pack
i could do it but i stinkin need to figure out how to make the TX logo into a texture..Artman wrote:Could u make a map in Engine-Style? I love engine! Some smaller vents like bluebase to rockedroom, some bigger rooms like rockedroom, redbase or bluebase. Not too comlicated, not much different textures, just a nice simple map.


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-]RC[-AME_MORTE[App]
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Re: New map pack
I think some textures must be replaced, but nice work - nice map 
]-TX-[Blaze wrote:Je t'aime !

Re: New map pack
ok but im not changing the sniping room with the 2 TX mod logos thats perfect in my opinion i don't map edit alot cause Unreal Editor on vista sucks so i gotta switch computers which i dont have the patience, another upcomming map will be TX_AbandonedBase which i mentioned and i think posted Screenies somewhere in this topic under the name Falcon so you can see that and what Textures should i change might i ask? lol.


Re: New map pack
for example the textures u used fpr the wall in the third screen

Re: New map pack
Well i lost the TX Security Center when i saved it, it crashed and when u save same times as Unreal crashes you loose data (well i do >_>) so i been working on TX_Arena12 ,
oh and i deleted Abandoned base cause it ended up looking crapy





oh and i deleted Abandoned base cause it ended up looking crapy







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Prophex. aka Soldy
- Horde Member

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- Joined: Fri Jan 30, 2009 8:52 pm
Re: New map pack
Looks quite funny =D
Nice idea to use (almost) every Texture xD
Tell me when its finished =)
Nice idea to use (almost) every Texture xD
Tell me when its finished =)


RRP Member since 2.11.2008












